Rise of Kingdoms reaches a new revenue milestone

Based on its global popularity since launch, Rise of Kingdoms recently surpassed $3.5 billion in global sales.

Based on its global popularity since launch, Rise of Kingdoms recently surpassed $3.5 billion in cumulative global sales, according to Sensor Tower. By country, the US leads with 25.6% of cumulative revenue, followed by iOS games in China with 14.4% and Korea with 12.6%, of which Korea is the contributing country. third largest for this success.

Game revenue in the Korean market. Photo: Sensor Tower.

Despite being third in cumulative revenue for Rise of Kingdoms, its presence was still felt in the Korean market with an estimated revenue of $142 per download (RPD). The Korean market also dominates in average revenue per daily active user (ARPDAU) at $5, beating iOS in China at $4.6 and the US at $3.3. This shows that Korean players spend more on average per day than other major countries. Market share of total sales by country, US with 25.6%, followed by China’s iOS with 14.4% and Korea with 12.6% as reported by Sensor Tower.

The game’s performance in the Korean market is also reflected in the mobile strategy game revenue rankings in Korea over the past two years. Rise of Kingdoms ranked 4th as the highest ranked game in Korea compared to other major countries, including 6th place in the US market and 11th place in the Chinese iOS market during the same period period.

The most purchased in-app items in Rise of Kingdoms are relatively affordable compared to other top-grossing mobile strategy games. Items ranging in price from at least $1,500 to $15,000 top the list for Rise of Kingdoms, while other titles such as WOS: Whiteout Survival, Last War: Survival, Brawl Stars and Top War all have The item has a very high price.

Interestingly, according to Sensor Tower’s demographic data, the game has the highest percentage of players under 25 years old, about 19% compared to competing titles. Low item prices can contribute to the accessibility of the game by allowing younger players to participate because the cost of loading the game is not too high. This is completely absent in other leading mobile strategy games such as WOS: White Out Survival and Last War: Survival, showing that Rise of Kingdoms attracts a wide range of gamers, from passionate, enthusiastic gamers until players enjoy the experience.

Rise of Kingdoms surpasses 3.5 billion USD in revenue. Photo: IGN.

Among the top 5 highest-grossing mobile strategy games, Rise of Kingdoms ranked #2 in time spent and #1 in average sessions, confirming the game’s high level of engagement. This demonstrates the game’s ability to keep players engaged with content and playing for long periods of time.

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